Table of Contents

CPP Default Argument

See also default argument

A value specified for an argument in a function declaration, to be used if a call of the function doesn't specify a value for that argument. This is commonly used to allow a simple interface for common uses while making it easy to use less common facilities by specifying more arguments. See also: default template argument, binder. TC plus plus PL | TC++PL 7.5, 10.2.3, D&E 2.12.2. (BSCppG 2012)

CPP default argument is a feature that allows developers to specify default values for function parameters during function declaration. This feature has been available since the introduction of CPP in year 1983. When a function with default arguments is called, the caller can omit some or all of the arguments, and the compiler automatically assigns the specified default values. This reduces code duplication and simplifies function calls in complex applications.

Default arguments are commonly used in API functions, libraries, and frameworks where functions must support many use cases. For example, in cloud-native frameworks like Kubernetes, default arguments are used in configuration management APIs, enabling developers to set standard values for deployment replicas, namespace names, and resource limits.

The syntax for defining a CPP default argument involves specifying values in the function declaration, not the function definition. This ensures that default values are visible to all function declarations within the same scope. If default values are specified in multiple declarations, CPP raises a compilation error, enforcing consistent function definitions.

CPP11 improved the flexibility of default arguments by allowing the use of initializer lists, lambdas, and expressions as default values. This supports more complex initialization logic, making functions more expressive and reducing the need for overloaded functions.

Default arguments must be defined from right to left. If a function has multiple parameters, only trailing parameters can have default values. This rule prevents ambiguity during function calls, ensuring clear argument matching in scenarios involving multiple default and non-default parameters.

In Kubernetes-related CPP projects, default arguments are commonly used in functions that manage Kubernetes resources. Functions dealing with Kubernetes Pods, Services, or Deployments often include defaults for configuration flags, service types, and health check intervals, simplifying cloud infrastructure automation.

Kubernetes-Specific Code Example:

```cpp

  1. include <iostream>
  2. include <string>

// Function with default arguments void createPod(const std::string& podName = “default-pod”, int replicas = 1, const std::string& namespaceName = “default”) {

   std::cout << "Creating Pod: " << podName << "\n";
   std::cout << "Replicas: " << replicas << "\n";
   std::cout << "Namespace: " << namespaceName << "\n";
}

int main() {

   // Call with all arguments specified
   createPod("my-app", 3, "production");
   // Call using default arguments
   createPod("test-app");
   // Call using all defaults
   createPod();
   return 0;
} ```

This example demonstrates CPP default argument usage in a Kubernetes-related context. The `createPod` function uses default values for the pod name, replica count, and namespace. This simplifies Kubernetes resource management by reducing the need to specify every configuration value in each function call.

CPP Default Argument in Wasm

CPP default argument is frequently used in Wasm (WebAssembly), introduced in year 2017, to simplify function calls and reduce repetitive code in web-based applications. When defining Wasm modules, developers can specify default values for function parameters, making WebAssembly exports easier to use from JavaScript and other client-side environments.

Default arguments in CPP functions compiled to Wasm enable efficient API design by providing reasonable defaults for arguments like element IDs, rendering settings, and animation durations. This eliminates the need for client-side scripts to provide explicit values, simplifying front-end integration.

Emscripten, introduced in year 2013, supports CPP default argument features in functions exported to Wasm. This capability allows developers to create WebAssembly modules with flexible functions that are easily consumed in web-based applications without requiring detailed parameter management on the client side.

When default arguments are combined with JavaScript bindings, they simplify interoperation between CPP-based Wasm modules and the DOM. This is common in graphics rendering libraries, game engines, and interactive UI frameworks, where users can specify only the most relevant parameters while default values handle common cases.

Error handling becomes easier when functions provide default values for parameters such as timeouts, buffer sizes, or rendering options. This prevents incomplete or incorrect function calls from causing unexpected behavior in browser environments that rely on WebAssembly modules.

Memory management is also enhanced by default arguments in Wasm, as developers can define lightweight defaults for resource initialization. This is particularly valuable in applications dealing with WebGL rendering, audio processing, or interactive simulations where efficient memory use is critical.

Wasm-Specific Code Example:

```cpp

  1. include <emscripten/bind.h>
  2. include <iostream>
  3. include <string>

// Function with default arguments std::string renderElement(const std::string& elementID = “defaultCanvas”, int width = 800, int height = 600) {

   std::cout << "Rendering element: " << elementID << "\n";
   std::cout << "Width: " << width << ", Height: " << height << "\n";
   return "Rendered successfully!";
}

// Wasm bindings EMSCRIPTEN_BINDINGS(wasm_module) {

   emscripten::function("renderElement", &renderElement);
}

int main() {

   // Call function with explicit arguments
   renderElement("customCanvas", 1024, 768);
   // Call function with some default arguments
   renderElement("partialCanvas");
   // Call function using all default arguments
   renderElement();
   return 0;
} ```

This example demonstrates CPP default argument usage in a Wasm application using Emscripten. The `renderElement` function defines default arguments for the element ID, width, and height. This allows web applications to call the function with minimal parameters while relying on default values for rendering configurations.

CPP Default Argument in POCO Libraries for a Web Server

CPP default argument is commonly used when building a CPP Web Server with the POCO (Portable Components) libraries, introduced in year 2004. It simplifies server configuration by reducing the number of required parameters for functions handling web requests, responses, and server initialization. This makes the web server code cleaner, more maintainable, and easier to extend.

In web applications, default arguments can be specified for HTTP request headers, response status codes, and MIME types. For example, HTTPServerResponse supports setting default HTTP status codes, making API response generation more straightforward. Developers can set common response properties without needing to redefine them in every request handler.

When defining request-handling functions, default arguments for parameters like content types, status codes, and log levels ensure that common cases are automatically handled. This simplifies REST API implementation, where many endpoints may return JSON responses or HTTP 200 statuses by default.

Default arguments reduce configuration complexity in ServerApplication, where functions handling server startup, shutdown, and initialization can specify default ports, thread pool sizes, and logging configurations. This allows for minimal setup when deploying lightweight web services.

Move semantics, introduced in CPP11, enhance the flexibility of default arguments when passing configuration objects like request payloads or API keys. This ensures efficient resource management when creating web server components that require optional parameters.

Error handling in a web server is simplified using default arguments. Functions that log requests or send error responses can specify default error messages and codes, reducing repetitive error-handling logic and making services more robust and user-friendly.

POCO Libraries CPP Web Server-Specific Code Example:

```cpp

  1. include “Poco/Net/HTTPServer.h”
  2. include “Poco/Net/HTTPRequestHandler.h”
  3. include “Poco/Net/HTTPRequestHandlerFactory.h”
  4. include “Poco/Net/HTTPServerParams.h”
  5. include “Poco/Net/ServerSocket.h”
  6. include “Poco/Util/ServerApplication.h”
  7. include <iostream>
  8. include <string>

using namespace Poco::Net; using namespace Poco::Util;

// Function with default arguments for response generation void sendResponse(HTTPServerResponse& response, const std::string& contentType = “text/plain”,

                 int statusCode = HTTPResponse::HTTP_OK, const std::string& message = "Success") {
   response.setContentType(contentType);
   response.setStatus(static_cast(statusCode));
   std::ostream& out = response.send();
   out << message << "\n";
}

// Custom HTTP Request Handler class CustomRequestHandler : public HTTPRequestHandler { public:

   void handleRequest(HTTPServerRequest& request, HTTPServerResponse& response) override {
       std::string requestPath = request.getURI();
       if (requestPath == "/json") {
           sendResponse(response, "application/json", HTTPResponse::HTTP_OK, R"({"message":"JSON response"})");
       } else if (requestPath == "/error") {
           sendResponse(response, "text/plain", HTTPResponse::HTTP_BAD_REQUEST, "Bad Request");
       } else {
           sendResponse(response);  // Use default arguments
       }
   }
};

// Custom Request Handler Factory class CustomRequestHandlerFactory : public HTTPRequestHandlerFactory { public:

   HTTPRequestHandler* createRequestHandler(const HTTPServerRequest&) override {
       return new CustomRequestHandler;
   }
};

// Web Server Application class WebServerApp : public ServerApplication { protected:

   int main(const std::vector&) override {
       ServerSocket serverSocket(8080);
       HTTPServer server(new CustomRequestHandlerFactory, serverSocket, new HTTPServerParams);
       server.start();
       std::cout << "Server running on port 8080...\n";
       waitForTerminationRequest();  // Wait for shutdown signal
       server.stop();
       return Application::EXIT_OK;
   }
};

int main(int argc, char** argv) {

   WebServerApp app;
   return app.run(argc, argv);
} ```

This example demonstrates CPP default argument usage in a POCO-based CPP Web Server. The `sendResponse` function specifies default arguments for content type, status code, and message, simplifying response generation. This design supports a scalable web server with clear, maintainable request-handling logic and robust error management.

CPP Default Argument in AWS SDK for CPP

CPP default argument is valuable when working with the AWS SDK for CPP, introduced in year 2015. It simplifies API calls by providing default values for parameters such as bucket names, regions, and file paths, reducing the amount of code required to configure cloud service requests. This approach improves code readability and reduces redundancy when interacting with AWS services like Amazon S3, DynamoDB, and Amazon EC2.

When uploading files to Amazon S3, developers can specify default arguments for frequently used parameters such as file permissions, storage class, and access levels. This reduces repetitive code and ensures that commonly used configurations are always applied.

Default arguments can be particularly useful when creating client configurations. The ClientConfiguration class supports setting defaults like request timeouts, retry limits, and endpoint overrides, simplifying client initialization. This practice is essential for developing resilient cloud-native applications.

Move semantics, introduced in CPP11, enhance default arguments by enabling efficient object transfers when passing request objects or large file paths to AWS API functions. This reduces unnecessary copying during file uploads or API requests.

Error handling is streamlined using default arguments for API call options. Functions that upload files or retrieve data from cloud services can use default error messages or logging formats, ensuring consistent error reporting throughout cloud-based applications.

Memory management is simplified using shared_ptr and unique_ptr to manage AWS SDK service clients, API requests, and response handlers. Default arguments help maintain concise and type-safe cloud service integrations while minimizing the risk of memory leaks.

AWS SDK for CPP Specific Code Example:

```cpp

  1. include <aws/core/Aws.h>
  2. include <aws/s3/S3Client.h>
  3. include <aws/s3/model/PutObjectRequest.h>
  4. include <iostream>
  5. include <fstream>
  6. include <memory>

// Function with default arguments for S3 file uploads void uploadFile(Aws::S3::S3Client client, const std::string& bucketName = “my-default-bucket”,

               const std::string& objectKey = "default-file.txt", const std::string& filePath = "example.txt") {
   Aws::S3::Model::PutObjectRequest request;
   request.SetBucket(bucketName.c_str());
   request.SetKey(objectKey.c_str());
   request.SetBody(std::make_shared(
       "uploadFile", filePath.c_str(), std::ios_base::in | std::ios_base::binary));
   auto outcome = client.PutObject(request);
   if (outcome.IsSuccess()) {
       std::cout << "File uploaded successfully to: " << bucketName << "/" << objectKey << "\n";
   } else {
       std::cerr << "Upload failed: " << outcome.GetError().GetMessage() << "\n";
   }
}

int main() {

   Aws::SDKOptions options;
   Aws::InitAPI(options);
   try {
       Aws::S3::S3Client client;
       // Call with all arguments specified
       uploadFile(client, "my-custom-bucket", "custom-file.txt", "custom.txt");
       // Call using some default arguments
       uploadFile(client, "another-bucket");
       // Call using all default arguments
       uploadFile(client);
   } catch (const std::exception& ex) {
       std::cerr << "Error: " << ex.what() << "\n";
   }
   Aws::ShutdownAPI(options);
   return 0;
} ```

This example demonstrates CPP default argument usage in the AWS SDK for CPP. The `uploadFile` function defines default arguments for the bucket name, object key, and file path, simplifying file upload operations. This design supports scalable cloud-based applications with reduced configuration complexity, robust error handling, and efficient memory management.

CPP Default Argument in Azure SDK for CPP

CPP default argument is commonly used when working with the Azure SDK for CPP, introduced in year 2020. It simplifies cloud service interactions by providing default values for frequently used parameters such as storage account names, container paths, and file upload settings. This reduces code repetition and makes applications using cloud services like Azure Blob Storage, Azure Key Vault, and Azure Service Bus more maintainable.

Functions that upload files, retrieve secrets, or send messages often benefit from default arguments. For example, file uploads to Azure Blob Storage can have default values for container names, blob types, and access tiers, reducing the complexity of service integration.

Pass-by-value works well when passing static strings like file paths and container names, while pass-by-reference is used for large request objects. Default values eliminate the need for overloaded functions, simplifying cloud service functions that support various configurations.

Move semantics, introduced in CPP11, enhance the efficiency of default arguments by allowing large request objects to be passed without copying. This is particularly useful when configuring blob clients or setting service connection strings dynamically.

Error handling becomes more straightforward when default arguments define common error messages or logging formats. This ensures that application logs remain consistent, even when cloud service calls fail due to misconfigurations or temporary network issues.

Memory management is simplified using shared_ptr and unique_ptr, ensuring that service clients and cloud request objects are securely managed while leveraging default arguments. This supports long-running cloud-native applications without the risk of memory leaks.

Azure SDK for CPP Specific Code Example:

```cpp

  1. include <azure/storage/blobs.hpp>
  2. include <iostream>
  3. include <fstream>
  4. include <memory>

using namespace Azure::Storage::Blobs;

// Function with default arguments for Blob Storage uploads void uploadFile(BlobClient client, const std::string& containerName = “default-container”,

               const std::string& blobName = "default-blob.txt", const std::string& filePath = "example.txt") {
   try {
       auto fileStream = std::make_shared(filePath, std::ios::binary);
       if (!fileStream->is_open()) {
           throw std::runtime_error("Failed to open file: " + filePath);
       }
       UploadBlockBlobOptions options;
       client.Upload(*fileStream, options);
       std::cout << "File uploaded successfully to: " << containerName << "/" << blobName << "\n";
   } catch (const std::exception& ex) {
       std::cerr << "Upload failed: " << ex.what() << "\n";
   }
}

int main() {

   auto client = BlobClient::CreateFromConnectionString(
       "DefaultEndpointsProtocol=https;AccountName=your_account_name;AccountKey=your_account_key",
       "my-container",
       "my-blob");
   // Call with all arguments specified
   uploadFile(client, "custom-container", "custom-blob.txt", "custom.txt");
   // Call using some default arguments
   uploadFile(client, "another-container");
   // Call using all default arguments
   uploadFile(client);
   return 0;
} ```

This example demonstrates CPP default argument usage in the Azure SDK for CPP. The `uploadFile` function defines default arguments for the container name, blob name, and file path, simplifying cloud storage operations. This approach supports scalable cloud-based applications with efficient configuration management, strong error handling, and secure memory management.

CPP Default Argument in Google Cloud CPP Client Libraries

CPP default argument is commonly used when working with the Google Cloud CPP Client Libraries, introduced in year 2019. This feature simplifies cloud service interactions by providing default values for frequently used parameters such as bucket names, project IDs, and file paths. This reduces code complexity when managing cloud services like Google Cloud Storage, Google Pub/Sub, and Google Compute Engine.

Default arguments help define simple API functions for cloud-based applications. For example, file uploads to Google Cloud Storage can specify default bucket names, object keys, and storage class settings. This reduces boilerplate code while ensuring that essential service configurations are applied consistently.

Pass-by-value is ideal when passing static strings like bucket names and file paths. Using default arguments eliminates the need for function overloading, making cloud API integrations easier to maintain. For larger configuration objects, developers can pass request models by reference.

Move semantics, introduced in CPP11, enhance the efficiency of default arguments by allowing cloud request objects to be passed without unnecessary copying. This approach optimizes API calls, particularly for large payloads such as file uploads and backup operations.

Error handling becomes more consistent when default arguments define standard error messages or response codes. This allows cloud applications to log failures in a uniform format, even when exceptions occur in different parts of the system.

Memory management is simplified using shared_ptr and unique_ptr, ensuring that dynamically allocated service clients and request objects are properly managed. This approach prevents memory leaks while supporting long-running cloud applications.

Google Cloud CPP Client Libraries Specific Code Example:

```cpp

  1. include <google/cloud/storage/client.h>
  2. include <iostream>
  3. include <memory>

using ::google::cloud::StatusOr; using ::google::cloud::storage::Client; using ::google::cloud::storage::ObjectMetadata;

// Function with default arguments for file uploads void uploadFile(Client client, const std::string& bucketName = “default-bucket”,

               const std::string& objectName = "default-file.txt", const std::string& filePath = "example.txt") {
   try {
       auto metadata = client.UploadFile(filePath, bucketName, objectName, google::cloud::storage::IfGenerationMatch(0));
       if (!metadata) {
           throw std::runtime_error("Upload failed: " + metadata.status().message());
       }
       std::cout << "File uploaded successfully to: " << metadata->bucket() << "/" << metadata->name() << "\n";
   } catch (const std::exception& ex) {
       std::cerr << "Error: " << ex.what() << "\n";
   }
}

int main() {

   auto client = Client::CreateDefaultClient().value();
   // Call with all arguments specified
   uploadFile(client, "custom-bucket", "custom-file.txt", "custom.txt");
   // Call using some default arguments
   uploadFile(client, "another-bucket");
   // Call using all default arguments
   uploadFile(client);
   return 0;
} ```

This example demonstrates CPP default argument usage in the Google Cloud CPP Client Libraries. The `uploadFile` function defines default arguments for the bucket name, object name, and file path, reducing the need for repetitive code. This design supports scalable cloud-native applications with efficient error handling, strong memory management, and simplified API configurations.

CPP Default Argument in Kubernetes Engine API CPP Client Library

CPP default argument is valuable when working with the Kubernetes Engine API CPP Client Library, hosted at https://googleapis.dev/cpp/google-cloud-container/latest. It simplifies Kubernetes cluster management by providing default values for parameters like project IDs, regions, and cluster names, reducing the amount of code needed to configure Kubernetes API requests.

Default arguments streamline cluster creation, deletion, and scaling operations. Developers can define default regions, cluster versions, and node counts, ensuring that commonly used Kubernetes configurations are applied automatically without additional function calls.

Pass-by-value works well when passing strings like project IDs and cluster names, while pass-by-reference is preferable for larger objects such as cluster configuration models. This combination prevents data duplication while supporting scalable Kubernetes management functions.

Move semantics, introduced in CPP11, improve the efficiency of Kubernetes API requests by transferring ownership of temporary configuration objects when passing them as default arguments. This reduces memory usage during large-scale deployments and batch operations.

Error handling becomes more consistent when default arguments define standard response messages or error codes. This simplifies logging and troubleshooting, ensuring that Kubernetes API calls return meaningful error descriptions when failures occur.

Memory management is streamlined using shared_ptr and unique_ptr, ensuring that dynamically created Kubernetes request objects and service clients are managed efficiently, reducing the risk of memory leaks in long-running cloud-native applications.

Kubernetes Engine API CPP Client Library Specific Code Example:

```cpp

  1. include <google/cloud/container/cluster_manager_client.h>
  2. include <iostream>
  3. include <memory>

using ::google::cloud::StatusOr; using ::google::cloud::container::ClusterManagerClient; using ::google::cloud::container::v1::Cluster;

// Function with default arguments for Kubernetes cluster creation void createCluster(ClusterManagerClient client, const std::string& projectID = “default-project”,

                  const std::string& location = "us-central1", const std::string& clusterName = "default-cluster",
                  int nodeCount = 3) {
   google::cloud::container::v1::CreateClusterRequest request;
   request.set_parent("projects/" + projectID + "/locations/" + location);
   auto* cluster = request.mutable_cluster();
   cluster->set_name(clusterName);
   cluster->set_initial_node_count(nodeCount);
   try {
       StatusOr response = client.CreateCluster(request);
       if (!response) {
           throw std::runtime_error("Cluster creation failed: " + response.status().message());
       }
       std::cout << "Cluster " << response->name() << " created successfully.\n";
   } catch (const std::exception& ex) {
       std::cerr << "Error: " << ex.what() << "\n";
   }
}

int main() {

   auto client = ClusterManagerClient::CreateDefaultClient().value();
   // Call with all arguments specified
   createCluster(client, "custom-project", "europe-west1", "custom-cluster", 5);
   // Call using some default arguments
   createCluster(client, "another-project", "asia-east1");
   // Call using all default arguments
   createCluster(client);
   return 0;
} ```

This example demonstrates CPP default argument usage in the Kubernetes Engine API CPP Client Library, hosted at https://googleapis.dev/cpp/google-cloud-container/latest. The `createCluster` function defines default arguments for the project ID, region, cluster name, and node count, simplifying Kubernetes API calls while supporting scalable cloud-native infrastructure management.

CPP Default Argument in HashiCorp Vault

CPP default argument is useful when working with HashiCorp Vault using the CPP library for Hashicorp Vault libvault, hosted at https://github.com/abedra/libvault. It simplifies secure API requests by defining default values for Vault paths, secrets engines, and authentication tokens, reducing the complexity of client initialization and API function calls.

Default arguments ensure that common secrets retrieval functions have pre-defined paths, making it easier to manage sensitive data such as database credentials, API keys, and encryption keys without repetitive parameter passing. This is especially helpful in cloud-native security applications.

Pass-by-value works well when passing static strings like secret paths, token names, and roles. Defining these as default arguments minimizes code duplication in applications requiring frequent secrets management. Larger configuration objects should be passed by reference to avoid excessive memory use.

Move semantics, introduced in CPP11, improve memory efficiency when transferring large request objects, secret payloads, or configuration sets. This prevents unnecessary copying when creating secrets management functions with default arguments.

Error handling becomes more robust when default arguments specify common error messages or logging levels. This supports consistent secrets management and failure recovery across multiple cloud-based microservices that depend on Vault’s secure storage.

Memory management is simplified using shared_ptr and unique_ptr. These ensure that Vault clients, secrets request objects, and API responses are securely managed throughout the application lifecycle, preventing memory leaks in long-running cloud-based services.

HashiCorp Vault Specific Code Example:

```cpp

  1. include <iostream>
  2. include <memory>
  3. include <vault/client.h>
  4. include <vault/config.h>

using namespace Vault;

// Function with default arguments for secret retrieval void retrieveSecret(Client client, const std::string& path = “secret/data/myapp/config”,

                   const std::string& key = "database_password") {
   try {
       auto response = client.read(path);
       if (response.data.find(key) != response.data.end()) {
           std::cout << "Retrieved secret: " << response.data.at(key) << "\n";
       } else {
           throw std::runtime_error("Secret key not found.");
       }
   } catch (const std::exception& ex) {
       std::cerr << "Error: " << ex.what() << "\n";
   }
}

int main() {

   Config config;
   config.address = "http://127.0.0.1:8200";  // Vault server address
   config.token = "my-root-token";            // Root token for simplicity
   // Initialize Vault client
   Client client(config);
   // Call with all arguments specified
   retrieveSecret(client, "secret/data/customapp/config", "custom_key");
   // Call using some default arguments
   retrieveSecret(client, "secret/data/anotherapp/config");
   // Call using all default arguments
   retrieveSecret(client);
   return 0;
} ```

This example demonstrates CPP default argument usage in the CPP library for Hashicorp Vault libvault, hosted at https://github.com/abedra/libvault. The `retrieveSecret` function defines default arguments for the secret path and key, simplifying secure API requests while ensuring scalable and maintainable cloud-native secrets management.

CPP Default Argument in CPP DevOps CLI Automation Using CLIUtils CLI11

CPP default argument is commonly used in CPP DevOps CLI automation when working with CLIUtils CLI11, hosted at https://github.com/CLIUtils/CLI11. This approach simplifies command-line argument parsing by defining default values for options like environment names, deployment targets, and retry counts, reducing code complexity while enhancing flexibility.

In CLI-based DevOps tools, default arguments ensure that command-line options such as service names, configuration paths, and execution modes are set automatically. This reduces the number of required options, enabling faster deployment and service management.

Pass-by-value is frequently used when passing arguments like strings and integers representing service names, retry counts, and timeout durations. Default arguments help avoid repetitive option definitions and support flexible task configurations.

Move semantics, introduced in CPP11, improve the handling of default arguments by enabling efficient data transfer of large argument sets and configuration files. This prevents memory duplication when passing dynamically generated CLI options to deployment scripts.

Error handling becomes more consistent with default arguments for error codes, log file paths, and verbosity levels. This ensures that command-line tools generate useful output even when commands are issued with incomplete arguments.

Memory management is simplified using shared_ptr and unique_ptr, enabling the safe management of argument sets, configuration files, and task definitions. This approach prevents memory leaks while supporting long-running DevOps automation tools.

CPP DevOps CLI automation CLIUtils CLI11 Specific Code Example:

```cpp

  1. include <CLI/CLI.hpp>
  2. include <iostream>
  3. include <string>

// Function with default arguments for deployment void deployService(std::string serviceName = “default-service”, int retryCount = 3, std::string env = “production”) {

   std::cout << "Deploying service: " << serviceName << "\n";
   std::cout << "Environment: " << env << "\n";
   for (int i = 0; i < retryCount; ++i) {
       std::cout << "Retry attempt " << i + 1 << "...\n";
   }
   std::cout << "Deployment completed.\n";
}

int main(int argc, char** argv) {

   CLI::App app{"DevOps CLI Automation Tool"};
   std::string serviceName;
   int retryCount = 3;
   std::string env;
   // Define CLI options with default values
   app.add_option("-s,--service", serviceName, "Service name to deploy")->default_val("default-service");
   app.add_option("-r,--retry", retryCount, "Number of retry attempts")->default_val("3");
   app.add_option("-e,--env", env, "Deployment environment")->default_val("production");
   try {
       CLI11_PARSE(app, argc, argv);
       // Call deployment function with parsed arguments
       deployService(serviceName, retryCount, env);
   } catch (const std::exception& ex) {
       std::cerr << "Error: " << ex.what() << "\n";
   }
   return 0;
} ```

This example demonstrates CPP default argument usage in CPP DevOps CLI automation using CLIUtils CLI11, hosted at https://github.com/CLIUtils/CLI11. The `deployService` function defines default arguments for the service name, retry count, and environment, enabling flexible and scalable task automation with minimal configuration. This supports robust DevOps workflows with strong error handling and efficient memory management.