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Destructor Definition
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Definitions vs Declarations, Definitions and Declarations (computer programming): Type definition - User-defined type definition, Variable definition - Constant definition, Class definition - Object definition, Constructor definition - Destructor definition, Struct definition - Record definition, Function definition - Method definition, Lambda definition - Anonymous function definition, Enumerator definition, Pointer definition, Generic definition - Template definition, Interface definition - Protocol definition - Trait definition, Namespace definition - Package definition - Module definition - Alias definition - Import definition - Export definition, Macro definition. Programming terms. (navbar_definition)
- Snippet from Wikipedia: Destructor (computer programming)
In object-oriented programming, a destructor (sometimes abbreviated dtor) is a method which is invoked mechanically just before the memory of the object is released. It can happen when its lifetime is bound to scope and the execution leaves the scope, when it is embedded in another object whose lifetime ends, or when it was allocated dynamically and is released explicitly. Its main purpose is to free the resources (memory allocations, open files or sockets, database connections, resource locks, etc.) which were acquired by the object during its life and/or deregister from other entities which may keep references to it. Use of destructors is needed for the process of Resource Acquisition Is Initialization (RAII).
With most kinds of automatic garbage collection algorithms, the releasing of memory may happen a long time after the object becomes unreachable, making destructors (called finalizers in this case) unsuitable for most purposes. In such languages, the freeing of resources is done either through a lexical construct (such as try..finally, Python's "with" or Java's "try-with-resources"), which is the equivalent to RAII, or explicitly by calling a function (equivalent to explicit deletion); in particular, many object-oriented languages use the Dispose pattern.
Language Specifics
1. Bash Scripting
2. C Language
3. C++
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5. Clojure
6. COBOL
- COBOL destructor definition on IBM.com/docs
7. Dart
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9. Fortran
- Fortran destructor definition on IBM.com/docs
10. Go
11. Groovy
12. Haskell
13. IBM REXX
- REXX destructor definition on IBM.com/docs
14. IBM JCL
- JCL destructor definition on IBM.com/docs
15. Java
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- Snippet from Wikipedia: Declaration (computer programming)
In computer programming, a declaration is a language construct specifying identifier properties: it declares a word's (identifier's) meaning. Declarations are most commonly used for functions, variables, constants, and classes, but can also be used for other entities such as enumerations and type definitions. Beyond the name (the identifier itself) and the kind of entity (function, variable, etc.), declarations typically specify the data type (for variables and constants), or the type signature (for functions); types may also include dimensions, such as for arrays. A declaration is used to announce the existence of the entity to the compiler; this is important in those strongly typed languages that require functions, variables, and constants, and their types to be specified with a declaration before use, and is used in forward declaration. The term "declaration" is frequently contrasted with the term "definition", but meaning and usage varies significantly between languages; see below.
Declarations are particularly prominent in languages in the ALGOL tradition, including the BCPL family, most prominently C and C++, and also Pascal. Java uses the term "declaration", though Java does not require separate declarations and definitions.
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