Overloading
See:
TLDR: Overloading is a feature in programming that allows multiple methods or functions in the same scope to share the same name but differ in parameters, such as the number, type, or order of arguments. Commonly used in object-oriented programming, overloading enhances code readability and flexibility by enabling the reuse of method names for similar operations. It is supported in languages like Java, C++, and Python.
https://en.wikipedia.org/wiki/Function_overloading
In Java, overloading is achieved by defining multiple methods with the same name but different parameter lists. For example, a method `print()` can be overloaded to accept different data types: `print(int number)`, `print(String message)`, and `print(double value)`. The compiler distinguishes these methods based on their signatures, ensuring that the correct method is called depending on the arguments passed. However, overloading does not depend on the return type alone, as methods with identical parameter lists and different return types will cause a compilation error.
https://docs.oracle.com/javase/tutorial/java/javaOO/methods.html
Overloading simplifies API design by allowing developers to use intuitive and consistent method names for related operations, reducing complexity for users. For example, constructors in classes are often overloaded to provide multiple ways of instantiating an object, such as with default or specific values. While powerful, overloading should be used judiciously to avoid confusion and maintain clarity, particularly in large and collaborative codebases.
https://docs.oracle.com/javase/specs/jls/se20/html/jls-8.html
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