Table of Contents
Effective Dart, 2025
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Effective Dart by Cloud Monk - Table of Contents
Inspired by and Based on Effective Java, Third Edition by Joshua Bloch, Pearson Education Inc., 2018, ISBN-13: 978-0-13-468599-1, ISBN-10: 0-13-468599-7
Contents
Foreword
Preface
Acknowledgments
1 Introduction
2 Creating and Destroying Objects
3 Methods Common to All Objects
4 Classes and Interfaces
5 Generics
6 Enums and Annotations
7 Lambdas and Streams
8 Methods
9 General Programming
10 Exceptions
11 Concurrency
12 Serialization
Items Corresponding to Second Edition
References
Index
Appendix: Items Corresponding to Second Edition
Second Edition Item Number
Third Edition Item Number, Title
1
1, Consider static factory methods instead of constructors
2
2, Consider a builder when faced with many constructor parameters
3
3, Enforce the singleton property with a private constructor or an enum type
4
4, Enforce noninstantiability with a private constructor
5
6, Avoid creating unnecessary objects
6
7, Eliminate obsolete object references
7
8, Avoid finalizers and cleaners
8
10, Obey the general contract when overriding equals
9
11, Always override hashCode when you override equals
10
12, Always override toString
11
13, Override clone judiciously
12
14, Consider implementing Comparable
13
15, Minimize the accessibility of classes and members
14
16, In public classes, use accessor methods, not public fields
15
17, Minimize mutability
16
18, Favor composition over inheritance
17
19, Design and document for inheritance or else prohibit it
18
20, Prefer interfaces to abstract classes
19
22, Use interfaces only to define types
20
23, Prefer class hierarchies to tagged classes
21
42, Prefer lambdas to anonymous classes
22
24, Favor static member classes over nonstatic
23
26, Don’t use raw types
24
27, Eliminate unchecked warnings
25
28, Prefer lists to arrays
26
29, Favor generic types
27
30, Favor generic methods
28
31, Use bounded wildcards to increase API flexibility
29
33, Consider typesafe heterogeneous containers
30
34, Use enums instead of int constants
31
35, Use instance fields instead of ordinals
32
36, Use EnumSet instead of bit fields
33
37, Use EnumMap instead of ordinal indexing
34
38, Emulate extensible enums with interfaces
35
39, Prefer annotations to naming patterns
36
40, Consistently use the Override annotation
37
41, Use marker interfaces to define types
38
49, Check parameters for validity
39
50, Make defensive copies when needed
40
51, Design method signatures carefully
41
52, Use overloading judiciously
42
53, Use varargs judiciously
43
54, Return empty collections or arrays, not nulls
44
56, Write doc comments for all exposed API elements
45
57, Minimize the scope of local variables
46
58, Prefer for-each loops to traditional for loops
47
59, Know and use the libraries
48
60, Avoid float and double if exact answers are required
49
61, Prefer primitive types to boxed primitives
50
62, Avoid strings where other types are more appropriate
51
63, Beware the performance of string concatenation
52
64, Refer to objects by their interfaces
53
65, Prefer interfaces to reflection
54
66, Use native methods judiciously
55
67, Optimize judiciously
56
68, Adhere to generally accepted naming conventions
57
69, Use exceptions only for exceptional conditions
58
70, Use checked exceptions for recoverable conditions and runtime exceptions for programming errors
59
71, Avoid unnecessary use of checked exceptions
60
72, Favor the use of standard exceptions
61
73, Throw exceptions appropriate to the abstraction
62
74, Document all exceptions thrown by each method
63
75, Include failure-capture information in detail messages
64
76, Strive for failure atomicity
65
77, Don’t ignore exceptions
66
78, Synchronize access to shared mutable data
67
79, Avoid excessive synchronization
68
80, Prefer executors, tasks, and streams to threads
69
81, Prefer concurrency utilities to wait and notify
70
82, Document thread safety
71
83, Use lazy initialization judiciously
72
84, Don’t depend on the thread scheduler
73
(Retired)
74
85, Prefer alternatives to Dart serialization
86, Implement Serializable with great caution
75
85, Prefer alternatives to Dart serialization
87, Consider using a custom serialized form
76
85, Prefer alternatives to Dart serialization
88, Write readObject methods defensively
77
85, Prefer alternatives to Dart serialization
89, For instance control, prefer enum types to readResolve
78
85, Prefer alternatives to Dart serialization
90, Consider serialization proxies instead of serialized instances