inheritance_and_polymorphism

Inheritance and Polymorphism

See also: Inheritance in Programming, Polymorphism in Programming

See also: Classes in Programming, Objects in Programming

Snippet from Wikipedia: Inheritance (object-oriented programming)

In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object (prototype-based inheritance) or class (class-based inheritance), retaining similar implementation. Also defined as deriving new classes (sub classes) from existing ones such as super class or base class and then forming them into a hierarchy of classes. In most class-based object-oriented languages like C++, an object created through inheritance, a "child object", acquires all the properties and behaviors of the "parent object", with the exception of: constructors, destructors, overloaded operators and friend functions of the base class. Inheritance allows programmers to create classes that are built upon existing classes, to specify a new implementation while maintaining the same behaviors (realizing an interface), to reuse code and to independently extend original software via public classes and interfaces. The relationships of objects or classes through inheritance give rise to a directed acyclic graph.

An inherited class is called a subclass of its parent class or super class. The term inheritance is loosely used for both class-based and prototype-based programming, but in narrow use the term is reserved for class-based programming (one class inherits from another), with the corresponding technique in prototype-based programming being instead called delegation (one object delegates to another). Class-modifying inheritance patterns can be pre-defined according to simple network interface parameters such that inter-language compatibility is preserved.

Inheritance should not be confused with subtyping. In some languages inheritance and subtyping agree, whereas in others they differ; in general, subtyping establishes an is-a relationship, whereas inheritance only reuses implementation and establishes a syntactic relationship, not necessarily a semantic relationship (inheritance does not ensure behavioral subtyping). To distinguish these concepts, subtyping is sometimes referred to as interface inheritance (without acknowledging that the specialization of type variables also induces a subtyping relation), whereas inheritance as defined here is known as implementation inheritance or code inheritance. Still, inheritance is a commonly used mechanism for establishing subtype relationships.

Inheritance is contrasted with object composition, where one object contains another object (or objects of one class contain objects of another class); see composition over inheritance. In contrast to subtyping’s is-a relationship, composition implements a has-a relationship.

Mathematically speaking, inheritance in any system of classes induces a strict partial order on the set of classes in that system.

Snippet from Wikipedia: Polymorphism

Polymorphism, polymorphic, polymorph, polymorphous, or polymorphy may refer to:

OOP: Category OOP, Object (computer science), Object-orientation, Object-oriented programming (OOP), Comparison of programming languages (object-oriented programming), Comparison of programming paradigms, Component-based software engineering, Design by contract, Object association, Object database, Object model reference, Object modeling language, Object-oriented analysis and design, Object-relational impedance mismatch (and The Third Manifesto), Object-relational mapping, Protocol-Oriented Programming - Protocol (object-oriented programming) - Swift Protocol-Oriented Programming. (navbar_oop)

Programming: Programming languages

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inheritance_and_polymorphism.txt · Last modified: 2025/02/01 06:51 by 127.0.0.1

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